
He favors strength, defense, and sometimes self-sacrifice to further augment his powers. You have my word.The Ironclad is one of four class types the player can choose at the beginning of Slay The Spire. A rare lycanthrope species, but these are folk you can trust.Īre we entirely sure of that? This land is lousy with lycanthropes, and all we've met are firmly on Strahd's side. The Martikovs are the masters of the winery - and are wereravens, each of them. We're close to the vineyard now, but there's something I need to share before we get there. Spider and flies! The master of these vermin is revealed! Whatever it is, it's channeling divine power. Sometimes we don't even bother giving them names. Oi! What in tha name o' unholy vermin is that? The wolves fall back at last - but these deadly vermin only increase their assault! Watch yourselves!ĭeeper into the forest, the buzzing of giant flies heralds a new threat! But I can hear something else out beyond the edge of this fray. They're trying to distract us as much as anything else. Bad 'nuff havin' ta hack through these cursed wolves without them yowlin' up a storm tha whole while! Wishin' these wolves would pipe down a mite. Time to take some trophies from this pack as a show of strength. That seems a suitably bleak view for this place.ĭriving these wolves back is just making them angrier. You can't rely on anyone else in this land. Seeing you in combat, I can say that the leg certainly doesn't seem to slow you down.īeing slow isn't a luxury any of the living in Barovia can afford. Once again, the devil Strahd seeks to thwart your plans. Still, I spent months recovering - and then spent every bit of coin I had working with a master artisan to construct this prosthetic and return me to fighting form.ĭon't mean ta be interruptin', but there's a howlin' comin' on tha wind. So, you're like Azaka then? You carry the curse now? It reminded me to never take my skills for granted. But given that, I have to know: How did you end up with the wooden leg?Īn encounter with a werewolf. So I know we've only just met, but given the circumstances, we could both die at any moment. This bandit leader tries to rally the troops for a last stand. I think you and I are in agreement on the lesson we need to teach these brigands, Bruenor. Tha folk o' this land got precious little ta push off tha fear and toil in their lives - and what they do got, these bandit blighters is takin'! I ain't got words ta waste on these rotters. Time for a more robust demonstration of why they've picked the wrong group to rob.

The bandits didn't take kindly to your attempt to send them packing. Stay sharp! Company's coming!Īfter grinding against the horrors of Barovia for so long, a bandit attack should be a walk in the park! Disarm these louts and send them on their way! These accursed bats make an infernal racket! Every monster in Barovia is going to know we're here. The bats swarming you as you make your way across the plains show no signs of letting up! Just another pleasant road trip in Barovia! That doesn't bode well.Įxcellent! Never met an unwell bodin' that dinna end in a fight. We heard that they've stopped deliveries. We were actually hoping to stop off that way ourselves.

I'd like to make a stop at the Wizard of Wines on our way to the Amber Temple. But aside from knowledge - and absent my wagon - I find myself low on supplies. What knowledge I have is yours, of course. When we reach the temple, your knowledge of this realm might be even more valuable as we see if we can unlock the secrets Kasimir spoke of. Sticking together on our journey to the Amber Temple would be of mutual benefit. But if we hope to carry on, we have need of a guide, and you're still not fully healed after your encounter with Strahd. Still, given all you've accomplished, it does seem a bit odd that you weren't able to prevent my wagon from blowing up.Īn unfortunate accident, Ezmerelda, and you have our apologies. That is quite the tale you've managed to write for yourselves so far in Barovia. Protect the Martikov family winery from destruction.ĭue to Strahd’s influence, Champion healing is reduced by 75%. Seeds of Deceit is one of the adventures in the campaign A Grand Tour of the Sword Coast.
